Highlights
- Create a powerful Druid build for fast, spammy attacks with high elemental damage and crowd control with the Storm Rage set.
- Go for a Treant Spammer build for high damage, but be prepared for softness and lower mobility.
- Consider building a Prowler Druid for high mobility, hit-and-run tactics, and enemy detection.
The Druid is a versatile character in Dungeonborne that can switch between a fast melee fighter in panther form and a powerful elemental summoner in elf form, allowing players a range of actions.
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Finding the right sets, items, and stats for a Druid can be a little tricky, but it’s worth it to find the best build for your playstyle. For those looking to take their Druid to the next level, there are several reliable builds available to try out. From using hit-and-run tactics to a powerful frontal assault using the Primal Awakening skill and summoning Treants. Dungeonborne Players are spoiled for choice when Creating a Druid Build.
5 Stormrage Druid
Build Requirements: Storm Rage Set + Storm Staff + Pure Int
- Advantages: Fast, Spam, Hit and Run
- Disadvantages: Weak, easily cornered
This is probably one of the best druid builds Players can play in the current version of Dungeonborne (that is, until Mithril Interactive nerfs it). It essentially focuses on turning into a panther with Primal Awakening, running, and charging up the Storm Rage passive ability. Then all players have to do is fire a fire staff beam at enemies from a distance, dealing heavy storm elemental damage and 75% slow for up to 3 enemies.
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The good thing about this build is that it boosts the Druid’s ranged abilities but sacrifices stamina to maximize elemental damage and also requires some dexterity for mobility. Players will need to invest 30 set charges to reach the maximum potential of the Storm Rage set. It’s a high-budget build and requires players to farm a lot. If players add a Mimic Potion to the mix, they can also have fun annoying their opponents when they stalk them.
4 Treant Spammer Druid
Build Requirements: Intelligence + Will Stat Focus
- Advantages: Versatile, damage reduction, high damage
- Disadvantages: muddy, less mobility
The Druid’s Nature Power can be maximized by investing at least 44 points in Intelligence and 45 points in Will, unlocking the passive Natural Swiftness, which reduces the Treant’s cooldown to 30 seconds, and Seed Pods, which give the Treant spell an extra charge, allowing players to spam it practically all the time.
If players want to ensure their treants survive longer, at least 27 points of stamina will activate the passive ability “Nature’s Breath,” which gives the treant a 150 HP shield each time it is summoned. The downside is that this druid build is less mobile since it is far from the dexterity focus. It is also weaker since it relies on other stats besides stamina. Players should definitely bring flasks of protection for additional damage mitigation.
3 Wandering Druid
Build Requirements: Tiny Torment Set + Dex Stat Focus
- Advantages: High mobility, DoT, Skirmisher, Enemy detection, Scout
- Disadvantages: Weak, less elemental damage
Those who love hit-and-run tactics have access to a Dexterity focus build that specializes in making the most of the mobility of the enhanced Panther form as well as the Druid’s natural ability to track down enemies. To do this, they’ll need a couple of rings with the Tiny Torment set bonus and a dagger with the same affix. The good thing is that players only need 6 charges of this set to get the most out of it, so it’s a pretty cost-effective build and can probably be combined with at least 15 charges of Storm Rage.
Players should mainly focus on building maximum Dexterity to make the Druid faster and increase critical hit rate if possible by using enchantments that increase chances exponentially. Players should stay in Panther Form almost permanently, as this activates their predatory senses, reveals enemies within a 30-foot radius, and guarantees they can always warn their teammates of potential ambushes. Shadow Assault allows them to jump into the middle of the enemy group and trigger Tiny Torment’s DoT effect, dealing real damage. Then, by quickly running around, players can confuse the casters or take them down with quick claw strikes.
2 Faerie Summoner Druid
Build Requirements: Fairy Of The Lake Set + Focus on Intelligence Stats
- Advantages: Spam, Ranged Harassment
- Disadvantages: Easily cornered, less mobility
The Fairy of the Lake set has been significantly nerfed, but is still viable for ranged spam. While it doesn’t return as quickly as it once did, it’s a good way to complement the Druid’s other abilities by taking advantage of the set’s damage mitigation ability, which is still strong on ranged-focused classes. The Fairy of the Lake set is also expensive, but it’s an investment that players won’t regret, as it’s completely broken.
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The Druid can take advantage of this by positioning themselves in the back rows, cutting off the enemy’s retreat with a Storm Staff or the Treants and slamming them with the Fairy’s single-target extra damage, quickly running into Panther Form to retrieve the Fairy, and repositioning themselves to cast again. Players can repeat this to create a re-arming effect that will ultimately cause major problems in groups of melee or even ranged fighters.
1 Druid of Crowd Control
Build Requirements: Dex + Stamina Focus + Force Of Trinity Set
- Advantages: Great CC, great for longer fights
- Disadvantages: Bad at a distance, permanent shapeshifting, high construction costs
The best thing about the Force of Trinity set is that it not only deals 100 physical damage in an area, but also applies 80% slow crowd control for 5 seconds and a debuff effect called Vunerability that increases damage by 20%. Of course, considering that players need 30 charges of the set to reach its full potential, it is considered a high-cost build. Players can always reach the required charges by unlocking all three secret heirlooms in the game and the affix for 150 Refined Steel Ingots.
But it’s absolutely worth it. Since the Druid is the most mobile caster in the game, they can take full advantage of this by jumping right into the middle of enemies, striking three times in quick succession, then triggering the effect and using Shadow Strike again to break free. If this leaves the Druid cornered, they can still cast Treant before dashing to create a safe area to operate in, out of reach of the pesky fighters and their OP ability Whirlwind.
Dungeonborne
Dungeon Crawlers
extraction
- Released
- July 19, 2024
- developer
- Mithril Interactive